Minecrafts Raytracing Beta Beta Is Available On PC This Week

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Ten years have passed since the game's release and Minecraft continues to be one of the most played games of our times and now, it's getting a new look in the form of Ray Tracing. This is the most advanced form of gaming graphics. It simulates the physical behavior and light to give games a cinematic-quality rendering.



NVIDIA first revealed it was working on realistic visuals for Minecraft last year - now they'll be rolling out to Windows players on April 16th. In beta, the release will feature the classic Minecraft single-player experience but with reflections that are ray-traced, shadows lighting, and custom, realistic materials. KD76 Six brand new RTX worlds have been created by community members. These worlds comprise Aquatic Adventure, Imagination Island and Neon District, are available for free on the Minecraft Marketplace for players running Minecraft Windows 10.



The visually-focused release also includes physically-based rendering (PBR). This means that surfaces appear more realistic regardless of whether they are rough matte stone or glossy smooth Ice. NVIDIA's NVIDIA DLSS 2.0 is available to help in the heavy lifting to power all this. This new version of NVIDIA's AI upscaler utilizes RTX Tensor Cores to take an image with a lower resolution and then upscale it to the desired resolution, supposedly doing a much better job than the original feature that launched alongside NVIDIA's RTX cards.



Since it's in beta, you should expect a few issues to arise at this point. Some features haven't been included in the beta version, for instance, such as multiplayer realms, third-party servers or cross-play. There are design issues and dimensions that aren't optimized for Ray-tracing. Meanwhile, banners are black, and slime mob has no face. These are the kinds of issues which will be fixed in the near future. A date is not yet confirmed for official release - developers hope to get community feedback on the beta release first.