Private Servers For Raids In General

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In a recent Podcast with Pestily about the punisher tournament, several streamers suggested ideas for future tournaments that would involve tweaking the game slightly, and Pestily mentioned that Nikita told him private servers ARE possible.



Not that they're actually planned, but that they're possible.



Private servers would be one of the coolest editions to the game I could think of. Community run and paid for servers that have their own wipe schedule. If implemented correctly and tweakable enough, their own leveling scales, loot tables, soft skill leveling rates. It brings up the possiblity to create mods that disable Flea market and secure container for hardcore servers, etc. New community created weapons, attachments, skins, etc. The possibility's are endless.



The ability to join a managed server of hundred of players that could weed out cheaters would be huge.



It would reduce some of of the financial strain from BSG when it comes to server hosting.



I don't think it's anything currently on BSG's radar, but it's a content addition I think would be super beneficial to focus on.



Nikita was talking about private server posibilities for tournaments and arena mode only.



This is an important distinction people are ignoring. Private servers for tournaments is perfect, because they can modify and adjust them for their needs, as well as only allowing specific accounts to connect.



Private servers for raids in general? Garbage idea in a loot based game.



Splitting up the player base? blogging is good for your No thanks.



Mods are great for games like GTA and Fallout where the devs have no intention of making significant changes to the game, but that’s not Tarkov and we don’t want to split up the playerbase this early in the games lifespan.



There's been several early access games that have serious community modding support before it hits full release. ARK and Rust being a couple of the biggest. Tarkov modding already exists in SPTarkov, modding the client for everything you could imagine.



It wouldn't require anything from BSG besides allowing the server owner the ability to modify the server files and provide tools to insure everyone connecting to the server has the same mods installed and updated on the server.



As for people bringing up issues over splitting the player base, thats a much more valid concern.



I think that he was talking about private RAID servers, that would be accessible through a separate client. blogging is good for your But we have to remember that our profiles are all sitting in a common backend. So I guess some level of customizability is possible (loot tables maybe?), stuff like custom guns I don't see happening.



As cool as it may sound, especially the hardcore servers part, I don't think it is a good idea, because it is going to split the playerbase among different servers with different rules and you are going to play against the same 100 ppl over and over again which imo misses the point of Tarkov. The game should have the totally random aspect of it - you never know what you are against. What happens when everyone on said server is late game full gear boi? You are going to have the same and same stale firefights, no random element etc. That's my input on the matter, it would kill the emergent gameplay nature of Tarkov. Hard pass.



What about RMT? Would it help or hurt it? Sounds to me like it would help it.



A private server that gets a monthly wipe would be awesome. But, we have to see what the plan is with making the game completely open world and the functions of that. If that ever happens. I would love for the flea market to be gone. I think it ruins the whole accomplishment thing. blogging is good for your I think overall it's a great idea but it's kind of like well, what do you do if the server is dead? Or you have 1 or 2 guys who have billions of rubles.